FBPro Rookies Training Camp
By Scott Bethel
Last Updated On September 8, 1998
INTRODUCTION
Welcome to the world of computer football simulation. This ain't John Madden and if you expect it to be, I'd advise you to turn back NOW. This site is dedicated to those who are strong of heart and exhibit the character of perseverance only found in the game of football. Mental toughness will be your key to becoming a successful coach in Football Pro. There is a learning curve that that can only be overcome by the tenacity equal to an NFL linebacker.
This training camp is designed for rookies and as such will cover the basic fundamentals of playing against opponents on-line. It is not meant to be all inclusive. There are many great sites out there addressing such topics as play design and game strategy. I will not be duplicating what is already available elsewhere. It will simply be my goal to make you a little more self sufficient, so that you will rapidly become an asset to the WON chat and meeting room, and not a rookie with a bunch of questions. By spending time here, no one will even be able to tell you're a rookie, that is until you step onto the field :)
When the WON screen is up, click on Help, then Online Help to link to frequently asked questions (FAQ) about WON.
Right off the top, here are some things you will want to know.
**Can I control the player with the ball?
No, the internet doesn't move that fast, YET. When online you are the
coach. You design the plays, set the roster and put your game plan into
action. This is not an arcade game. If you are not interested in coaching,
then go back to Nintendo.
**How long does it take to play a game?
This game is as close to reality as it gets. A game online will take
as long as Monday Night Football. The only thing missing is the TV timeout
for commercials. Because of this, no one is interested in playing 15 minute
quarters. Even league games are usually only 12 minute quarters. Anything
other than league games uses the 6 minute quarter option, and that still
takes an hour to play on line.
**Can you chat with your opponent during the game?
Sierra had a great idea putting a chat feature in the game. Problem
is theory and reality did not meet each other on this one. Using the chat
feature greatly increases the chances of your game crashing or freezing
up. Sure, it will work sometimes, but as a whole, try to avoid using it
at all times.
**Do I have to wait for the offense to call a play before calling
my defense?
You don't "have to", but it is a very good idea. It can help
insure smooth transfer of files and that means avoiding a freeze up or
the game getting out of sync (an all too common occurrence).
**What is "juicing"?
Juicing (aka cheating) is taking a team and changing the players attributes
on your own and playing with that team on WON. I.E., you could take your
wide receiver and change his speed from 79 to 99. You can do that with
all the players on your team. One word, DON'T. That is unless you want
to be a WON FBPro leper. You WILL get caught and everyone WILL find out
about it and you will become an outcast. This is what happens: I'm playing
JoeSchmoe and I notice his average DE is blowing by my all-pro OT like
he's standing still. That makes me suspicious. Then I see his reserve LB
run down my speedy rookie of the year HB from behind. We'll I'm convinced
now. I get out of the game and look at my opponents files (remember, we
transferred files to play this game) and sure enough, his DE is 99's across
the board as is his LB, as are several of the players on his team. What
I do next is save this file as evidence and then write email to almost
100 other coaches telling them JoeSchmoe is a cheater. They forward this
email on to all the coaches they know and soon everyone knows. Guess what
happens to JoeSchmoe when he goes into WON next. Most coaches are kind
enough to just give the silent treatment, but then there are those who
get their verbal clubs out and beat JoeSchmoe into submission. It's not
pretty. And Joe's chances of getting a game with someone? I'll let you
figure out that mathematical problem.
**How can you prove if someone is juiced?
There are a few different ways to do this. Here's how I've been doing
it (I wouldn't be surprised to find out there is a much easier way). Like
I said, earlier, you might get suspcious when Gilbert Brown runs Michael
Irvin down from behind to make a tackle. You can either leave now or wait
until the game is over. Here's the key. To exit the game, use CTRL - ALT
- DEL function. This also works if the game is over, as long as you do
it before leaving the stats. After that, open the game back up. At the
main menu click on Game Type, then League, then Load League. There you
will see the league that your opponent was using. This will contain his
team. Many times that league may be a stock league, in which case you will
see a duplicate of that league (such as two NFLPI97R leagues). Or it could
be a name or set of intitials you do not recognize. Double click on this
to load that league and then select the team you were playing. You can
now go in and look at his roster and see the player attributes to determine
if they are legitimate.
WARNING: There are several legitimate leagues that at first glance may
appear to juiced. For instance, the EZFL is comprised of Hall of Famers
and the all time greatest NFL players. There are other leagues that have
been around a long time which means they have been through several training
camps. League training camp gives the players in that league an opportunity
to increase the value of their attributes.
Cheaters very rarely admit to cheating, so you will need proof. In
order to prove the team is juiced, print a file copy (see options at main
menu) for distribution to other coaches. Also, please be aware that sometimes
rookie players are unaware they were cheating (although they know if they
read this). They played against the computer for a while before coming
online and may have run a stock league through training camp or gone in
and made the changes manually. they must find out that, as in real life,
playing with yourself behind closed doors is different than whipping it
out in public.
WHAT ROOKIE TC COVERS
Rookie training camp will cover the following topics and more:
1) Starting and joining games
2) How and why upgrading your game version is a must
3) How to tell what version game you have
4) How to join a league
5) How to piss everyone off (see juicing)
6) Sites and WWW locations you must know about to survive
7) Tips for becoming a better player
8) Game room etiquette and sportsmanship
9) Playing without having to go to WON room
LESSON ONE - GAME VERSIONS
A) When
you brought your game home from the store and installed it onto your computer,
you became the proud owner of version 1.0. Then you got on-line and got
as far as the WON FBPro game room. When you did this you acknowledged an
upgrade of your game to version 1.02. How exciting! Then some of the more
clever of you figured out how to jump into a game right away only to see
it freeze, crash and boot you out. Upon making your way back to the room,
your opponent asks what version game you have. You think to yourself, "What
a stupid question.", and tell him it's the 98 version. Or some of
you assumed because your opponent advertised version 1.08, that you must
also have 1.08. I mean, its the same game, right? WRONG!
In Sierra's never ending quest for quality gaming, a seemingly endless
march of beta test upgrades (patches) began just as soon as the first game
came off the assembly line. This changes the version of your game each
time you download (DL) and install one. The problem is that no two versions
are compatible with each other. You may have v1.04d and your opponent has
v1.04e. Even though they are both 1.04 version, they are not compatible
with each other and will only result in the game crashing.
The moral of this story? DO NOT JOIN A GAME WITH A PLAYER
WHO DOES NOT HAVE THE SAME GAME VERSION AS YOU.
B)
How do you find out what version you have? Glad you asked. At the main
menu of FB Pro is a box called "options". Click on this and a
window opens to give you a chance to set some parameters of game play,
such as how long your quarters will be (6 minutes is pretty much standard
for scrimmages, aka non-league games). Below this window is your game version.
If you have not done any DL's (down loads) you should be at version 1.02.
Always check this after the DL and install of an "upgrade" or
patch. Sometimes they don't take and you'd better find out now before wasting
5 minutes of a veteran's time and earning a bad reputation for yourself.
Also in the options window, you will want to be sure to set your "Play
Call Mode" to standard and your "Action Mode" to basic.
This is as good as it gets online. You will not be able to control players.
You are the coach and your function is to design the plays, set the game
plan in action and act as both offensive and defensive coordinator. Believe
me, you will have your hands full just doing this.
C)
Where and how do you get the down loads so you can start playing? This
is extremely important and will carry with you the rest of your playing
career. One place that handles the latest DL beta test is www.gelat.com.
You simply go here and click on what you want to DL. In Windows 95 a screen
appears asking you where you want this file to go. If you do not already
have one, I suggest you make a folder that stores your down loads. I have
one simply called "down loads" and within that I have sub-folders,
one of which is called "Sierra". This is where I direct this
file to go. I then have a common location for all down loads, upgrades
and enhancements for my game. This has been very handy in the event of
having to reinstall the game (much more common than we like to think about).
Generally the file you DL will be a zip file. This compresses all the information
for faster transport to your computer. When it does arrive, it is still
compressed and you will need a program like Win Zip to expand it to it's
usable format. If you do not have Win Zip go to www.winzip.com
to get a free demo. When Win Zip has been installed, you are ready to unzip
your DLed files into FBPro. Unless stated otherwise, unzip the file into
Sierra\FBpro98. There is an exception to this general rule. If the file
you just DLed ends with .exe, you will need to move it into the Sierra\FBPro98
directory by other means (copy and paste is recommended). Once in there,
double click on it and it will do its stuff for you.
WHENEVER YOU ARE INSTALLING UPDATES OR FILES, BE SURE THE GAME IS CLOSED
AND NOT OPEN.
After completing this, remember to go to options at the main menu and
double check your game version. If you succeeded, it will be reflected
here by showing the new version, v.1.08. If it still carries the old version,
back to the drawing board. Be sure it made it into the right directory.
You can do this by using the Windows Explore function. Right click on your
"My Computer" icon on the desk top and then click on explore
for this function.
TIP
After checking with options at the main menu for your current game version
and getting back to the WON game room, click on the "Tools" menu
at the top. Then go to "User Data" and "Change Gaming Profile".
Here you are asked to put in location and comments, but you can put anything
you want there. It will help you tremendously to get better game action
if you put your current game version in there. It's much faster for players
to just click on your name to see what you are running rather than have
to take time to ask. If what they want and need to know is in there, they
are much more likely to ask you to play a game with them. And avoid the
temptation to call yourself anything but a rookie. Nothing worse than someone
who's head is bigger than what they can deliver.
LESSON TWO - GETTING INTO THE GAME
There are two ways to get into the action on WON, you can join someone
who has already set up a game or you can set one up yourself. Whoever sets
up the game is the home team.
You can also play online without having to go through the WON room. Here
is a link for an excellent site to check out later that will show how to
do that- Playing
Via TCP/IP Connection - For now though, stick with figuring
WON out.
A) Visitors
To join a game that is already set up, it is as easy
as double clicking on the game header. Or you can single click to highlight
it and use the action box on the left that says "Join Game".
That player will receive your request to join the game and will accept
or decline. Sometimes a decline may mean he is waiting for someone in particular
or he may be engaged in another activity online and isn't quite ready to
start a game. Please pay attention to what that header says. Many players
use it to designate what they are looking for in an opponent. It may say
something like, "v1.08 Custom
plays, stock teams only". This tells you that in order
to join this game you must have version 1.08 and should be running custom
plays with a stock team. In this case, there is very good chance that this
player belongs to league that uses stock teams with custom plays. His aim
is to sharpen his skills in that venue and he doesn't want to spend time
in a game that is not going to accomplish that. But you will also see the
other extreme, as there are leagues that only use stock plays and these
players will insist on playing only opponents who use stock plays.
B) Home Team
So you want that home field advantage? Just go to
the action box on the left that says "Create Game" and click
on it. A window will appear asking you to name your game. At the very least,
be sure to put your game version in there. Again, you will get better action
by letting everyone know what you are running rather than tying yourself
up answering questions or even worse, spending five minutes exchanging
files with some goober in a game that won't see anything more than a kick
off (and that's if you're lucky) before crashing. Once your game is established,
you can click on a players name who is not involved in a game, and ask
him to join you by then clicking on the "Invite Player" action
box on the left. If you do not have your game version in your game title,
most players will say no to the prompt they receive that shows the games
title. I say no because I've spent enough time in games doomed to crash
because of incompatability and there are many more like me. So a little
bit of info helps a lot. Avoid putting "My First Game" or "New
Guy" or anything that advertises you are brand new. While you might
think this would attract swarms of victory hungry coaches, it really advertises
that the chances of this game crashing are probably really high.
TIP
When you click on a players name, his gaming profile information appears
at the bottom of the WON game room window. Here you can tell what game
version he is running and maybe some interesting things about his win-loss
record, what league he belongs to or any number of things. Some guys advertise
a won-loss record. Don't let that scare you. If they weren't league games,
then they didn't have to be won by anyone. Sometimes coaches are more concerned
with working out their new plays or doing a little R and D when playing
a non league game.
Common WON Errors & Causes:
The following was taken from the Sierra Football '98 Troubleshooting Guide at www.sierra.com and is only a small portion of what is contained there.
Problem: Forgot Password.
Solution: Re-register with WON using a new user name. Also, keep in mind,
user names and passwords are case sensitive.
Problem: Error: 10024 Too many open files (several Internet applications
open
at once).
Solution: Close down some applications and try again.
Problem: Error: 10060\10061 Server unreachable (servers down).
Solution: Try again later.
Problem: Error: 10054 Server dropped connection.
Solution: Attempt to reconnect. One other thing to try is clicking START,
RUN
and then typing: ping sigs.sierra.com You should get replies back.
If you get 'Request Timeouts' it means that your computer isn't seeing
WONs. You should try this test while connected and then also periodically
throughout your session. Test it when you get the error message and again
afterwards.
LESSON THREE - LEAGUE PLAY
Getting into a league is really just a matter of being in the right place at the right time. New leagues are forming all the time and if you are on-line and in the WON game room enough, you'll run into a recruiter or new commissioner looking for coaches to take teams. Just about all the leagues have home sites on the web that you can go to. Check them out and let the commissioner know to put you on a waiting list. Here's a site that has included links to a lot of the newer active leagues ;
.
Please be sure that you are up to speed with everything else we've already
talked about, because being involved in a league is time consuming and
requires dedication to overcoming the learning curve. League play brings
with it a whole new curve to overcome. I'd say it took me several months
to get where I am now and I still have to ask for help.
TIP
To play in a league, you better be up to the challenge! What helped me
tremendously was getting over the feeling that I had to win games that
don't mean anything. Not that I went into a game to lose, but that learning
became much more important than winning. What is the point of continuing
to run that one play that has your opponents defense perplexed if you aren't
learning what your other plays can do? Sure, you may win the game, but
the next guy you play shuts down your only weapon and you were not ready
for that eventuality. Why? Because winning was more important than learning.
If you're going to play in a league, you better be committed to learning,
because you already have some catching up to do. There is a whole bunch
of new things to learn when playing in a league, but I'll leave that instruction
to your future commissioner for now.
This just a taste of what is in store for you. There is much more to learn
and there are sites out there that have tutorials on play making to having
custom plays you can DL and try out. The learning curve is not small. One
coach I talked to said it took him about 200 hours to get it down, and
he is a professional computer programmer! If you love football as much
as I and the many other established coaches, you're going to make it! Here's
two last tips are probably the best ones I can give you.
Keep reading your manual! It will make more sense later. I picked up a bunch of stuff by reading it again 6 months after I started. If you have not read your manual yet, you have put yourself at a huge disadvantage to those that have.
Ask for help. Don't be a pest, sometimes guys are working on other things
and don't have time. If you run into MediaBLITZ, you can always get help
from him if he has the time.
This site was brought to you by Media
BLITZ. Please feel free to email me with comments and suggestions that
will help Rookies Training Camp produce new players who will become competitive
that much quicker.