Article for the XFL......
If you like it put it up........
The GM duties of a team is probably what have made the FPS
series superior to any other football sim. The ability to trade, train and with
the utilities sign players sure adds another dimension to the game. It have
also, however, given coaches the ability to completely trash a team without even
knowing it. Usually you'll see which teams that have had many owners by the look
of their roster. It seems in every league there are about three or four teams
whos completely down the drain and they usually have a couple of coaches each
season. It's bad for the team, obviously, but the real damage is to the league
as a whole. It's hard to get coaches to join a league when the teams available
is crap, even harder if you wish to get "good" coaches. With the
amount of player going down and no new versions of the game seems to be
scheduled this fact makes it even more important to get player on the same page
This is my ground rules for trading
Know what you want to do!
If you intend to improve your team through trade, make sure
you first take a momemtn to figure out how you want your roster to look. Which
characteristics do you think is essential at each position. Decide which is
"your" primary characteristics for each position, and while you're at
it get a secondary too. This will define how your team will look and you will
get your personal preference defined. "I want my RBs BIG", might be a
result of your prefered characteristics (ST) at RB. This defines what kind of
players you want for the position, so when a trade comes you might get a few
players offered you'll know what to look for first. It also excludes a lot of
runningbacks from your list of "good" players. If they don't fit your
criterias don'r bother, even if it's a good player, it will pay of in the end.
By defining what you want you also define pretty easily which
players you can trade. Now your greatest star might in this case be a HB with ST
40. He's a star allright, but he doesn't fit your criteria so he's a let go.
Remember he's probably a star to someone else too so you should probably get his
worth by trading him.
Look at your own roster first!
Look at what you have, first. Go through ech position and see
how you like the current players. Do you have starters that you are satisfied
with? Now for each position you're satisfied with, check if you have more
players than the starters that is good enough to start. If you do they are
tradebaits. A starter at any position is most likely worth more than a reserve.
For each position you are satisfied with close that position for trading. You
don't trade away from that position (except surplus talent) and you don't trade
for it either.
Now spot the position which you have the most need, and
pinpoint that position. If you only have 3 starting caliber DBs you'd better
start working the market for a 4:th and a 5:th.
Look at the market...
Go through the other teams rosters at the position which you
are looking for. Use some roster tool that gives you the whole league. Sort the
player by your own criteria and start looking for players designated at WR3 or
lower (ie WR4, WR5 etc) that ranks high with your preference (1st and 2nd
criteria). This gives you two advantages. Fist the players are not rated as top
players on the respective teams, and the teams they are on will most likely have
their surplus talent at that position since they rank a good player so low.
These both advantages gives you a better chance of striking a deal.
Be active, not passive. (Be specific)
Be the one proposing the
trade. Find the player you want and end a request. Always keep in mind which
players you intend to trade yourself. Don't get excited and give away anything
you hadn't planned to give away. If that's a no-go, leave it. Never, ever stress
a trade, even if it's one of the nicest coaches in the league. Always remember
that you have a gameplan for your team and you wish to stick to it. If someone
approach you let them know what position you want and preferably check out the
other team at that position. If there's a player there that fits your mold ask
for him otherwise leave it. Being specific makes trading faster and better for
both parties. The worst thing is when someone is nagging you with good players
who's in a positon which you don't need. If you're OK at LB don't accept the LB,
because you don't want it.
When is my team to be ready
to go for it. I usually never have a timeplan that goes beyond two seasons.
Either I go for it this season and don't bother much about if the player is a
10:th or 12:th year player or I go for a season of rebuilding and tries to
optimize for next season. By knowing your timeplan you can get great value out
of agedifference. Genrally a lot of coaches is terrified of age. Use this. I can
trade for a 12 seasons player but I won't give the world for him. Usually you'll
get the advantage if you request an old guy and you could get a starter for a
reserve player. If you go for it this season it's what you want, so it's fine.
On the other hand a 10:th or 12:th year player won't be worth
much if you intend to rebuild and then you could ship them away pretty cheap
without hurting your gameplan. By finding the Superbowl wannabes this season you
could work out a favourable deal. I usually go for picks when trading older guys
because you probably wont get many good players.
Draft picks are wonderfull.
If you handle your card right you could get a tremendous leverage out of your
picks by trading them. The close to the draft you go the more they'll be worth.
There are many coaches who just loves the draft and most coaches wants at least
to be a part of the draft. What is a pick worth? That's a key question you have
to ask yourself without adding the excitement of drafting to the evaluation. Is
a fourth year starter not worth a 1st round pick due to age differense? This is
a matter of taste but if you have a timeplan you will be able to judge this much
Once upon a while someone will offer you a great player for a
great "price". This is the tricky part. This player might fit your
criterias and be a great player in any way. What you need to think about here is
a few things. First does this player improve an area where your team is weak and
does it give away from without weaken any area significantly? Well there's the
easy one. However the player might be adding to an area allready strong on your
team but you the price is very fair (ie doesn't hurt your team). Then it's time
to go to the market again. By adding strength to a strong area you get a surplus
and you wish to be sure you can "sell" that surplus to the market. You
might even offer the player you are trading for another player from another
team, which fills a greater need.
If you don't want to go through the effort of working the
makret again, don't add a strength to a strong area of your team. It's not worth
Sometimes you get an idea. I want the fastest LB in the league
for example. This will probably be a very highly priced player and you might
even be forced to give up your own superstar for this guy, or even more. So
should you do it? Yes, you should I think (without completely forgetting your
other priorities). It is a game and if having the fastest LB in the league adds
some excitement to your game you should go for it. However, beware. Don't make
to many of these trades, because they usually cost more than they are worth if
you look at it in pure numbers.
Trading same positions
That's a no-brainer. Just
don't do it. That's a good rule of thumb.
Salaries and stuff.....
It's pretty new to me and I think others might
give some sound advice on that part.
If you do this, even if you're a new coach,
you'll be allright. By keeping a steady direction in whatever rostermanagement
you do you'll end up right in the end.
PS. I'm Swedish