"This is a reprint of the much acclaimed tutorial by Cory Ridgeway

"Cory has won 2 of 4 WAFL championships, his team has participated in all 4 WAFL championship games, and has the top wining % all time in the 4 year WAFL %.

"I think his worst record was a 11-3 season, that also included a WAFL championship. I think that in 4 seasons (14 games per season) cory has lost only 7 or 8 regular season games."

--Bryan Bills


The Trouble with Johnny, or Why's My Team in the Toilet (2nd ed.)

By: Cory Ridgway (csr@cts.com)

This is the 2nd edition of a post I made quite some time back. I had a good deal of positive feedback from it. And the reasons I made the post in the first place have now recurred. We've had some truly ugly losses in the first two weeks of this season. So once again, at the risk of offending, I'm going to spout off with unsolicited advice (my specialty... well after growing mold in my refrigerator).

First, two basic ideas about how to improve your game on the plan and profile level.

I'm not going to give specific play design advice. As I think that is against the spirit of competition we're striving for. But I'd like to make a note of some of the ways FBPro differs from real football. So here goes...

--
Cory S. Ridgway                 (csr@cts.com)

  "Education is not preparation for life; education is life itself."
                                - John Dewey

  "A little group of willful men, representing no opinion but their
   own, have rendered the great Government of the United States
   helpless and contemptible."
                                - Woodrow Wilson on the US Congress

This is a reprint of a reply to Cory's 'JOHNIE' email by Jim Scott.

Jim is the COMMISH of the WAFL, the owner of the Biisk Beast, and also the owner of the IFL's Florin team. In the WAFL, Jim's teams have made it to the playoffs all 4 seasons, with 1 trip to the WAFL IRON (championship) game.

In the WAFL, Jim's teams have given me fits, beating me 3 straight times by margins of 3 or fewer points each time. (Die Jim!)

--Bryan Bills


My Thoughts on "The Trouble with Johnny..."

By: Jim Scott (jdscott@students.wisc.edu)

First, although I consider myself a good play designer, I've kept a copy of both editions of Cory's advice. No matter how much or how little you know, there's always someone who has seen a problem from a slightly different angle.

I wanted to add a couple thoughts about pass coverage.

>Subject: The Touble with Johnny, or Why's My Team in the Toilet (2nd ed.)

>  5.  Zone coverage doesn't work in the same manner as in real life.
>      Other partial fixes for these problems are one-dimensional
>    "spot zones", and two-dimensional "line zones".  The former is
>    just 'Zone' logic with a double-click used to make the zone tiny.
>    This makes the defender stay where you want him unless a receiver
>    runs right over his "spot".  "Line zones" are just that - zones
>    drawn with no vertical or horizontal depth.  Usually the latter,
>    and well to the outside.  The idea here is to keep a defender in
>    position to handle outs and wide runs.

I don't use "line zones" per se. I use "skinny zones". I've found that defenders can miss players passing through a line zone. I've also found that skinny zones -- vertical or horizontal -- are a good way to force interceptions.

I've been using a lot of vertical skinny zones lately (that's a zone from ten yards downfield to twenty yards downfield, about a yard wide) in conjunction with man coverage, read coverage and standard zone. It helps with crossing routes and often leaves a defender in a passing lane.

>
>  6.  Bump-and-run coverage has some major flaws.  The defenders gain
>    no downfield momentum from the collision.  They let receivers get
>    behind them far too often.  And even end up engaging offensive
>    lineman when they try to bump TEs or RBs.  Furthermore, it the
>    logic leads to a lot of free first downs on penalties (FB95 will
>    call defensive holding even on running plays).
>      There are some advantages to bump-and-run against short passes,
>    and because of that it is in vogue in the WAFL right now.  But I
>    think the drawbacks outweigh the advantages.
>

There are several options with bump-and-run that I wanted to mention.

1. Bumping in double coverage. Stock plays use LBs a lot to bump WRs. I use this on pure passing downs for two reasons. First, my LBs have much better DI than my DBs, so fewer penalties. Second, by being slower than WRs, they trail the play enough to stop deep come back routes (sometimes).

2. Bumping from 10 yards deep. You don't have to line up right on the line of scrimmage to bump. You're somewhat less likely to get a penalty if you start a DB 8-12 yards deep. Rather than trying to tackle the WR, the DB slows him for a moment, then tries to run with him. You get outstanding coverage at the bump, then normal coverage and higher penalties.

3. Poor man's bump. This is usually read logic, combined with a stop and wait and line up on man. It slows a receiver enough to disrupt quick timing patterns by forcing him to run through a defender. Also, a defender will follow a WR in motion with read and LOM logic. Again, if you use a slower defender, this can provide protection against come back routes.

4. Bumping the backfield. Assigning a man to bump and run coverage of a player coming out of the backfield is usually bad news, but it's not bad run defense. It turns into something like run rush aggressive, which is always dangerous because the defender must be as fast as the ball carrier to have a shot at the tackle.

5. Shading. Shading does seem to have an effect on slants. If you shade underneath, the defender seeks position to the center of the field, usually, while shade deep moves the defender to the outside of the field. This is not always true.

Jim Scott

"I have plenty of hearsay and conjecture.  Those are *kinds* of evidence."
        -- Lionel Hutz.

This is a reprint of a response by Jon Famous to Cory and Jim's emails. Jon is the owner of the WAFL Valley Forge franchise, and the Commish of the IPL league.

The IPL is unique (as far as I know) in that the Commish (Jon) runs the league but does NOT have his own team in the league.

Jon also won the championship of another league (I forgot the name of the league) within the past several weeks.

Jon and I have had many discussions re: play design, and I respect him alot.

--Bryan Bills


My Thoughts on "The Trouble with Johnny..."

By: Jonathan Famous (famous@meadow.mds.lmco.com)

* I don't use "line zones" per se.  I use "skinny zones".  I've found that
* defenders can miss players passing through a line zone.  I've also found
* that skinny zones -- vertical or horizontal -- are a good way to force
* interceptions.
* 

Apparently the game decides that a WR/RB must enter the "box" of the zone for the zone defender to pick him up. So a "line" zone, with no width, almost never (unless the WR steps on the line) has the WR "in" the zone to be picked up. But a very skinny line zone does.

* I've been using a lot of vertical skinny zones lately (that's a zone from
* ten yards downfield to twenty yards downfield, about a yard wide) in
* 

Or, from 5 yards deep to 5 yards behind the LOS will provide good coverage against sweeps and outside runs, but also picks up on RB flat patterns, and shallow TE or WR out patterns.

Just my comments on that, as I've used these somewhat as well with a good degree of success.

Also, to "attack" line zones from an offensive point of view, instead of having the "clear-out" receiver run a straight up the field, have them do a slight "wiggle", running at angles slightly back and forth. This will tend to pick up and draw away line zone defenders without really changing or sacrificing the route.

Just my added thoughts...

- jfamous


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